1 year ago
If You Need to Explain It, We Should All Agree, Then the Design Isn’t Doing Its Job
“Placelessness is a huge problem. With a paper magazine, newspaper, or book, you know where you are and how much remains based on the pages in your hands.” - Daring Fireball
Completely agreed with Gruber on this one. This is something that continues to show up in digital interactions. If the user doesn’t have a mental picture of the dimensions of the thing they’re trying to interact with - the number of products, extent of the feature set, or whatever - then it’s that much harder to engage with the experience.
That’s one of the biggest differences between the philosophies behind the iPhone and Android interfaces: the iPhone typically exposes most of the features available on a particular screen; the Android requires that you long-tap or use the menu.



